Victim: BALAZS ROZSA

MOTOMEN:

Your favourite level in Across v1.2?

BALAZS:

Serpents Tale (13.)

MOTOMEN:

When comes the next version of Across?

BALAZS:

I hope soon, but it depends on many factors. We are working on it,
but we have some other jobs too, that we have to take care of also.

MOTOMEN:

How long do you think that people will play Across as much as now?

BALAZS:

I hope they will play it for a long time.

MOTOMEN:

What is the programming language of Across?

BALAZS:

C++. Most of the development was under Borland C++ 3.1, but now
I use Watcom.

MOTOMEN:

Who made all the levels?

BALAZS:

My brother and I made most of the Levels.

MOTOMEN:

How many levels will come to the next version?

BALAZS:

I don't know that, we did not started yet really to make the new
levels.

MOTOMEN:

How did you (or someone else) make the original levels? (Did you use
the editor which is in Across v1.2 or what?)

BALAZS:

We had a separate editor that we abandoded now as the new built-in
editor is ready.

MOTOMEN:

What is the best Across team?

BALAZS:

I would not like to pinpoint any but there are few very good teams.

MOTOMEN:

Last question, where did you get the idea of making Across?

BALAZS:

It just occured to me very suddenly.

-Thanks, Balazs